TY - CHAP
T1 - VirtualPREX
T2 - Developing Teaching Skills in 'Second Life'
AU - Masters, Yvonne
AU - Gregory, Sue
AU - Reiners, Torsten
AU - Knox, Vicki
AU - Dalgarno, Barney
PY - 2014
Y1 - 2014
N2 - Virtual worlds are accepted as alternative learning environments and have been incorporated into the repertoire of higher education teaching and learning strategies for more than a decade. Numerous reports exist regarding the efficacy of this form of learning for both student engagement and enhanced student outcomes. The immersive affordances of these worlds are also being used to enhance another aspect of many higher education courses; work integrated learning. This form of learning, also referred to as practicum, placement, practice teaching and professional experience, is a core component of teacher education courses. Research has highlighted quality preparation for practice teaching (or lack thereof) as problematic, necessitating new approaches to teacher preparation. The active experiential learning affordances of virtual world technologies have led to the development of 3D virtual classrooms and a playground designed to be effective spaces for developing a range of critical teaching skills. Pre-service teachers have opportunities, through interaction in and with the virtual environment, to practise skills and apply concepts in a realistic setting that is risk free. In this chapter, the authors discuss the problems of preparation for practice teaching and the ways in which the virtual world of 'Second Life' is being utilised as a site for enhanced teacher preparation
AB - Virtual worlds are accepted as alternative learning environments and have been incorporated into the repertoire of higher education teaching and learning strategies for more than a decade. Numerous reports exist regarding the efficacy of this form of learning for both student engagement and enhanced student outcomes. The immersive affordances of these worlds are also being used to enhance another aspect of many higher education courses; work integrated learning. This form of learning, also referred to as practicum, placement, practice teaching and professional experience, is a core component of teacher education courses. Research has highlighted quality preparation for practice teaching (or lack thereof) as problematic, necessitating new approaches to teacher preparation. The active experiential learning affordances of virtual world technologies have led to the development of 3D virtual classrooms and a playground designed to be effective spaces for developing a range of critical teaching skills. Pre-service teachers have opportunities, through interaction in and with the virtual environment, to practise skills and apply concepts in a realistic setting that is risk free. In this chapter, the authors discuss the problems of preparation for practice teaching and the ways in which the virtual world of 'Second Life' is being utilised as a site for enhanced teacher preparation
KW - Educational Technology and Computing
KW - Specialist Studies in Education
KW - Teacher Education and Professional Development of Educators
UR - https://www.interdisciplinarypress.net/online-store/digital-humanities/teaching-and-learning-in-virtual-worlds
M3 - Chapter
SN - 9781848882317
T3 - At the Interface
SP - 69
EP - 94
BT - Teaching and Learning in Virtual Worlds
A2 - A DeCoursey, C
A2 - Garrett, Shana
PB - Inter-Disciplinary Press
CY - Oxford, United Kingdom
ER -