Abstract
When Second Life first came to the attention of the mainstream media in 2007, educators recognised the potential of virtual worlds for teaching and learning. They seemed to be the ideal environments to facilitate authentic learning, alleviate the tyranny of distance for students not on campus, and provide an inexpensive and safe environment to teach skills that were too dangerous or expensive to teach in the real world. In spite of all this fanfare, virtual worlds have failed to gain significant traction in higher education. This paper outlines a preliminary investigation into the reasons why virtual worlds have not been adopted for learning and teaching. The reflections of the six authors on this topic were subjected to a thematic analysis with themes arranged under four broad topics. This information informed the development of a survey to be distributed more widely to further explore this phenomenon.
| Original language | English |
|---|---|
| Title of host publication | 30th ascilite Conference Proceedings |
| Editors | Helen Carter, John Hedberg, Maree Gosper |
| Place of Publication | Sydney, Australia |
| Publisher | Macquarie University |
| Pages | 622-626 |
| ISBN (Print) | 9781741384031 |
| Publication status | Published - 2013 |
| Event | ASCILITE 2013: 30th Annual Australasian Society for Computers in Learning in Tertiary Education International Conference - Sydney, Australia Duration: 1 Dec 2013 → 4 Dec 2013 |
Conference
| Conference | ASCILITE 2013: 30th Annual Australasian Society for Computers in Learning in Tertiary Education International Conference |
|---|---|
| City | Sydney, Australia |
| Period | 1/12/13 → 4/12/13 |
Keywords
- Educational Technology and Computing
- Teacher Education and Professional Development of Educators
- Higher Education
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