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Towards a shared narrative of playfulness in Online Classes

Research output: Contribution to conferenceAbstract

Abstract

As teaching moves to be wholly online, problem based learning exercises can lose their sense of community. In an in-person computational thinking class, you might expect to see a room full of students gathered around robots or another interactive environment, working together to solve a problem while teachers and mentors mingle among them.
Original languageEnglish
Pages12-12
Publication statusPublished - 2020
EventACSME 2020: Australian Conference on Science and Mathematics Education - Online Event, Online Event
Duration: 30 Sept 20202 Oct 2020

Conference

ConferenceACSME 2020: Australian Conference on Science and Mathematics Education
CityOnline Event
Period30/09/202/10/20

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