Abstract
How can digital technology aid student learning? This book, composed of seven loosely related monographs from conferences on psychological aspects of education, describes the potential of computer-based educational computer games and simulations and other interactive learning experiences. The authors describe digital learning games and activities created by themselves and others to teach topics such as reasoning, perspective taking, police crowd control, urban planning, and mechanical and biomechanical engineering.
| Original language | English |
|---|---|
| Pages | 303-304 |
| Volume | 27 |
| No. | 3 |
| Specialist publication | Higher Education Research and Development |
| DOIs | |
| Publication status | Published - 2008 |
Keywords
- Educational Technology and Computing
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Dive into the research topics of 'Review of 'Learning through digital technologies', Jean D.M Underwood & Julie Dockrell (Eds.), 2007, British Journal of Educational Psychology, £15, 99 pp. ISSN: 1476-9808'. Together they form a unique fingerprint.Cite this
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