Abstract
I report on benefits from 26 teacher-participant evaluators of a computer game designed to motivate learning and to ease conceptual understanding of biology in South Africa. Using a developmental, social constructivist and interpretative model, the recommendation is to include the value systems and needs of end-users (through social dialogue); curriculum issues (learning theories in the ECP and those the education authorities recommend, as well as ECP-curriculum integration); the nature of the subject the ECP presents (e.g., Nature of Science); and the compatibility of the ECP with school computers.
| Original language | English |
|---|---|
| Pages (from-to) | 473-490 |
| Journal | Journal of Science Education and Technology |
| Volume | 16 |
| Issue number | 6 |
| DOIs | |
| Publication status | Published - 2007 |
Keywords
- Educational Technology and Computing
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