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D2D Neighborhood Discovery by a Mobile Device

  • Shan Jaffry
  • , Syeda Kanwal Zaidi
  • , Syed Tariq Shah
  • , Syed Faraz Hasan
  • , Xiang Gui

    Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

    13 Citations (Scopus)

    Abstract

    In order to enhance the capacity of the Fifth Generation and beyond (5GB) cellular networks, third generation partnership project (3GPP) has provided guidelines for enabling device-to-device (D2D) communication. An essential requirement for successful D2D communication is the users' ability to discover each other, specially in the out-of-network scenarios. While there has been some research effort in the area of D2D discovery, most of the works assume that the devices are static. In a typical mobile environment, the constraints like time-to-discovery, etc, are more rigid and deserve investigation. This paper formulates a mathematical model for a mobile device's neighborhood discovery as it moves across an area that has other D2D users. In particular, we determine the expected number of users discovered by a mobile device while moving in a straight line between two way-points following random waypoint mobility. The model is verified using Monte-Carlo simulation and can be used for future analysis of mobile D2D-discovery.

    Original languageEnglish
    Title of host publicationProceedings of the International Conference on Communications, ICC 2019
    Place of PublicationUnited States of America
    PublisherInstitute of Electrical and Electronics Engineers
    Pages1-6
    ISBN (Print)9781538680889
    DOIs
    Publication statusPublished - 2019
    EventICC 2019: IEEE International Conference on Communications - Shanghai, China
    Duration: 20 May 201924 May 2019

    Conference

    ConferenceICC 2019: IEEE International Conference on Communications
    Country/TerritoryChina
    CityShanghai
    Period20/05/1924/05/19

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